LeadGamesMICE

MICE · Scan → Play → Win → Act

Add interactive engagement to every event you organise.

Sponsor engagement, networking, brand activations, incentive programmes and gala dinners all want the same thing: a reason for people to take part. A QR code, twenty seconds of play and a real reward give them one — in your client’s branding.

No credit card required.

Example — a sponsor activation
  1. 01Attendee scans the QR at the sponsor stand
  2. 02Plays for twenty seconds
  3. 03Leaves their details for the sponsor

The sponsor gets

Leads with a consent record

Example — a gala dinner
  1. 01Guests scan the card on the table
  2. 02Play during dessert
  3. 03Winners collect at the bar

They win

A prize from the event partner

Sponsors want proof. Attendees want a reason to take part.

An agency is judged on what happens in the room. Sponsors want to know they reached people, clients want attendees engaged rather than on their phones, and the usual answers — a raffle bowl, a printed feedback form — produce little and prove less.

01

Sponsors cannot show what they got

A logo on a banner is hard to measure. Sponsors increasingly want names, consented contacts and numbers they can take back to their own boss.

02

“Engagement” is a word in the proposal

Every proposal promises it. Few agencies can show afterwards how many people actually took part.

03

Paper does not scale

Raffle tickets and feedback cards get lost, misread and never typed up — and the ones that are typed up arrive a week late.

One tool for every event in your calendar

The same four steps work at a conference, on an incentive trip and at a gala dinner: scan, play, win, act. You set the game and the rewards per event, in each client’s branding, and get the numbers afterwards.

  • Sponsor engagement you can measure

    Each sponsor can run its own campaign and receive its own leads, with prize consent and marketing consent recorded separately.

  • Participation you can report

    Plays, completed forms and redeemed rewards are counted as they happen, so the post-event report has real figures in it.

  • Branded per client

    Each campaign carries the client’s colours and logo. LeadGames stays nearly invisible on every screen an attendee sees.

Three games for three kinds of moment

One game per campaign. Choose by the moment, not the event.

  • Tap Attack

    Best for networking breaks and event challenges. A live leaderboard turns an audience into competitors and gives people a reason to keep coming back to the stand.

  • Wheel

    Best for sponsor stands and receptions — understood instantly, and a small crowd forms around it.

  • Scratch

    Best for seated moments: a card on the table at a gala dinner, a room drop on an incentive trip.

Where it works

The same mechanic across the formats you already produce.

  • Sponsor engagement
  • Conference networking
  • Brand activations
  • Incentive travel
  • Corporate events
  • Gala dinners
  • Event challenges

How it works at an event

Four decisions per event, then a QR code in the room.

  1. 01

    Pick the moment

    The networking break, the sponsor area, the dinner, the arrival. Each can be its own campaign.

  2. 02

    Brand it for the client

    Their colours, their logo, their rewards — or a sponsor’s. The game is the same; the event feels like theirs.

  3. 03

    Put the QR in the room

    On badges, table cards, stage screens, sponsor stands or the event app. It opens on any phone, with nothing to install.

  4. 04

    Redeem, then report

    Winners collect at a desk or a bar against a code. Afterwards you have plays, leads and redemptions to put in front of the client.

Estimate engagement at your next event.

Choose a scenario, then adjust the numbers.

Example starting value: 500

Example starting value: 30%

Example starting value: 60%

Your scenario

Potential participants
150
Potential completed engagements
90
How the numbers connect
  1. 500attendees
  2. 30%take part
  3. 150participants
  4. 60%complete
  5. 90completed

The exhibitor scenario is event-wide: it assumes every exhibitor runs their own campaign, and adds their results together.

Example scenario only. Actual results depend on your event, your attendees, the exhibitors and the rewards.

Want to see what the real number is for your business?

This calculator estimates. A real campaign of up to 50 plays shows you the actual number — with your customers, your offer and your location.

Test it with 50 real plays

No credit card required.

Test LeadGames with 50 real plays.

Build a real campaign for your next event with your client’s branding and rewards, and let up to 50 attendees play it. Or, if you would rather introduce LeadGames to your clients and earn from it, look at the partner programme.

  • 50 real plays
  • Your client’s branding
  • Your own rewards
  • Real attendee details
  • Redemption at any desk
  • No credit card

MICE questions

Add interactive engagement to every event you organise.

Build a real campaign for your next event and let 50 attendees play it. See what comes back — and what you can show the client — before you decide anything.

Start with 50 free plays

No credit card · Your client’s branding · Real numbers

LeadGames in other places

The same four steps, with a different goal behind them.

LeadGamesPartners

LeadGames

LeadGames — interactive games for leads, rewards and returning customers.

Interactive Engagement for Conferences and Corporate Events | LeadGames